Blog Post

CodeInvaders

Dec 11, 2024

project image

This was my first project with SFML. In this version of Space Invaders, the aliens have been replaced with the most insufferable programming languages, and the player ship has been replaced by the best programming language ever (not biased). I've implemented several features such as a score counter and a stage manager for different levels. As you progress and pass each stage, the aliens will begin to move faster. I originally created CodeInvaders in October, 2023, and as I've come a long way since then, the code isn't up to my standards nowadays. I may try to recreate it in the future.